Original size 1123x1584

Gavana Housing Association: Ghetto

Longread translated automatically
Finalist of the competition
Finalist of the competition

A character and location for a post-cyberpunk video game. The surroundings are defined by heat, dust, and fading life.

The distant future. When an epidemic swept the globe, mechanical gentry—robots designed for routine tasks but lacking self-awareness—were created to aid humanity.

Illness spares no one—only those at the very apex of the system. Those who grant themselves privilege suffer alongside the heteres, who, in turn, become obsolete and even dangerous.

big
Original size 1920x894

Gethere, existing in symbiosis with humans, taps into a global control algorithm, drawing around it those willing to challenge the status quo and injecting ideas of freedom into the collective consciousness.

Current Staff Member…

big
Original size 2160x2160

…and the setting. A hot, grueling country. A street in the heart of the ghetto. Broken, separated by barricades from the world of people.

Original size 1920x915
Original size 1920x919
Original size 3500x1668
Original size 1920x906

Walls overgrown with plants. Other people’s memories, frozen in doorframes. Empty plazas where someone important once stood.

Original size 1920x914
Original size 1920x918

Dust left by motion.

Original size 1920x900

In isolation, protest is born:

Loading...

This is a story about how a sense of solidarity between opposites can drive a revolution, and also that any decision leaves a mark—on iron and human bodies, imprinted in consciousness, determining the fate of the entire commune.

Original size 1920x906
Gavana Housing Association: Ghetto
Project created at 27.03.2025
We use cookies to improve the operation of the HSE website and to enhance its usability. More detailed information on the use of cookies can be fou...
Show more